home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Cream of the Crop 26
/
Cream of the Crop 26.iso
/
doom
/
soahc3.zip
/
SOAHC3.TXT
< prev
Wrap
Text File
|
1997-05-21
|
2KB
|
46 lines
====================== General Info =======================
Title :Soahc3
Filename :soahc3.bsp
Date :8:47 PM 5/21/97
Author :Ben Bjoralt
Email Address :dbjoralt@spacestar.com
other works :soahc.bsp, soahc2.bsp, blahboxc.bsp
Description :This is a large complex level w/ many rooms and hallways, has one
large room w/ many platforms and lots of smaller and medium size
rooms, each room and hallway has many details.
Credits :id software, makers of WorldCraft
======================= Construction ======================
Texture Wad Used :original Quake wads used
Number of Brushes :1264
Number of Entities :381
Number of Models :6
Compile machine :P100, 16meg of ram, L2 512k, win95
QBSP Time :about 33 mins.
Light Time :1484 secs.
VIS (-level 4) Time :1694 secs.
Base :new level from scratch
Editor(s) used :WorldCraft v.1.1a
Known Bugs :none known of
Build Time :about 5 weeks off and on
===================== Play Information =====================
Single Player :no, just for looking around and looking at the achitecture
Cooperative :nope
Deathmatch :yep, 2-16players, 32 deathmatch starts, but is quite chaotic with
w/ more than 16 players or reaper bots
Difficulty Settings :nope
demo included :demo of me playing with 16 reaper bots very chaotic, soahc3.dem
======================= Installation =========================
put soahc3.bsp in quake\id1\maps directory and at Quake console (~) type map soahc3
for demo put soahc3.dem in quake\id1 dir type at Quake console playdemo soahc3
================= Copyright / Permissions ==================
Authors may (NOT) use this level as a base to build additional levels.